Updated documentation and test patcher.
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@@ -73,7 +73,7 @@ var auto_writeagain = 0; // When enabled, will send a "writeagain" to pattrst
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var menu_number_only = 0; // Populates the umenu connected to 2nd outlet with stored preset number only, instead of number and name
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var scrollable = 1; // Defines weither the object can be scrolled or not
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var min_rows = 50; // Minimum number of rows to display if scrollable is enabled
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var color_mode = 0; // Change the way the filled slots (stored presets) color is handeld. 0: stored_slot_color. 1: looping through color_1 to color_6
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var color_mode = 0; // Change the way the filled slots (stored presets) color is handeld. 0: stored_slot_color. 1: looping through color_1 to color_6. 2: Freely assign colors 1 to 6. 3: Set any color to any preset
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var select_mode = 0; // 0: single click to select and recall the slot. 1: single click to select the slot, double click to recall it.
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// (WORK)
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@@ -150,7 +150,6 @@ function slot(left, top, right, bottom, name, lock, interp, color_index, color_c
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}
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}
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function loadbang() {
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// post("loadbang\n");
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has_loaded = true;
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@@ -522,6 +521,7 @@ function color_wheel() {
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// But that makes the code sooo ugly...
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var args = arrayfromargs(arguments);
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if (args.length == 0) {
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// Reset to default
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color_wheel_custom = [];
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color_wheel_custom = color_wheel_default.slice();
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color_1 = color_wheel_default[0];
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@@ -531,6 +531,7 @@ function color_wheel() {
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color_5 = color_wheel_default[4];
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color_6 = color_wheel_default[5];
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} else if (args.length == 5) {
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// Set color
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var n = args[0];
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var col = [args[1], args[2], args[3], args[4]]
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if (n > 0 && n < 7) {
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@@ -1606,7 +1607,7 @@ function getcolor_mode() {
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function setcolor_mode(v){
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v = Math.floor(v);
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v = Math.max(0, Math.min(3, v));
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// For color modes 2 and 3 (free and custom),
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// For color modes 2 and 3 (select and custom),
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// we need to ensure there's a [pattr preset_color] somewhere to store the preset color
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if (v >= 2 ) {
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if (!preset_color_pattr_exist()) {
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