nbslot_edit set to true by default (since it is enabled only when scrollable is true too).
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@@ -84,7 +84,7 @@ var use_uid = 0; // Generating UID for each presets when enabled. Req
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var recall_passthrough = true; // By default (true), clicking a slot sends a recall message directly to [pattrstorage], and the jsui left outlet outputs a recall message once the recall is done. When disabled, clicking a slot will send a recall message straight from the jsui left outlet, so it's up to the user to forward the message to pattrstorage. It can be usefull for triggering interpolations with custom logic.
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var recall_passthrough = true; // By default (true), clicking a slot sends a recall message directly to [pattrstorage], and the jsui left outlet outputs a recall message once the recall is done. When disabled, clicking a slot will send a recall message straight from the jsui left outlet, so it's up to the user to forward the message to pattrstorage. It can be usefull for triggering interpolations with custom logic.
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var ui_rename = false; // Use the attached textedit, if any, to edit slot names directly in the JSUI frame when clicking a slot while holding the control key. When disabled, the textedit remains untouched but gets focused when clicking a slot while holding the control key.
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var ui_rename = false; // Use the attached textedit, if any, to edit slot names directly in the JSUI frame when clicking a slot while holding the control key. When disabled, the textedit remains untouched but gets focused when clicking a slot while holding the control key.
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var poll_edited = 1; // If >0, check if current preset is edited every X seconds defined by the variable value.
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var poll_edited = 1; // If >0, check if current preset is edited every X seconds defined by the variable value.
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var nbslot_edit = false; // If nbslot_edit and scrollable are enabled, the last two visible slots are replaced by buttons to add or remove lines of slot.
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var nbslot_edit = true; // If nbslot_edit and scrollable are enabled, the last two visible slots are replaced by buttons to add or remove lines of slot.
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// (WORK)
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// (WORK)
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var pattrstorage_name, pattrstorage_obj = null;
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var pattrstorage_name, pattrstorage_obj = null;
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