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@ -105,6 +105,7 @@ var shift_hold, option_hold = 0; |
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var is_interpolating = 0; |
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var is_interpolating = 0; |
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var is_dragging = 0; // Drag flag
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var is_dragging = 0; // Drag flag
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var drag_slot = -1; // Stores the slot that's being dragged
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var drag_slot = -1; // Stores the slot that's being dragged
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var requested_slot = -1; // Keep track of which slot we're waiting a value for (used in get_all_preset_colors)
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var has_loaded = false; |
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var has_loaded = false; |
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@ -113,6 +114,39 @@ if (jsarguments.length>1) { // Depreciated, use "pattrstorage" attribute instead |
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} |
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} |
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// FUNCTIONS
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// FUNCTIONS
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function slot(left, top, right, bottom, name, lock, interp, color_index, color_custom) { |
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this.left = left; |
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this.top = top; |
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this.right = right; |
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this.bottom = bottom; |
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this.name = name; |
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this.lock = lock; |
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this.interp = interp; |
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this.color_index = color_index; |
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this.color_custom = color_custom; |
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this.init = function() { |
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this.left = 0; |
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this.top = 0; |
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this.right = 0; |
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this.bottom = 0; |
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this.name = null; |
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this.lock = 0; |
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this.interp = -1; |
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this.color_index = 0; |
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this.color_custom = stored_slot_color; |
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} |
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this.clear = function() { |
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this.name = null; |
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this.lock = 0; |
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this.interp = -1; |
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this.color_index = 0; |
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this.color_custom = stored_slot_color; |
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} |
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} |
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function loadbang() { |
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function loadbang() { |
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// post("loadbang\n");
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// post("loadbang\n");
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has_loaded = true; |
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has_loaded = true; |
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@ -125,7 +159,7 @@ function calc_rows_columns() { |
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half_spacing = spacing / 2; |
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half_spacing = spacing / 2; |
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half_slot_size = slot_size / 2; |
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half_slot_size = slot_size / 2; |
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slots[0] = [0, 0, 0, 0, "(tmp)", 0, -1]; // Slot 0 is valid, but not represented in the GUI (and never saved by pattrstorage)
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slots[0] = new slot(0, 0, 0, 0, "(tmp)", 0, -1, 0, stored_slot_color); // Slot 0 is valid, but not represented in the GUI (and never saved by pattrstorage)
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if (layout == 0) { |
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if (layout == 0) { |
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columns = Math.floor((ui_width - margin + spacing) / (slot_size + spacing)); |
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columns = Math.floor((ui_width - margin + spacing) / (slot_size + spacing)); |
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@ -147,22 +181,19 @@ function calc_rows_columns() { |
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var left = margin + j * (spacing+slot_size); |
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var left = margin + j * (spacing+slot_size); |
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var right = left + slot_size; |
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var right = left + slot_size; |
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var cur = 1 + i * columns + j; |
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var cur = 1 + i * columns + j; |
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var prev_name = null; |
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var prev_lock = 0; |
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// var prev_name = null;
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var prev_interp = -1; |
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// var prev_lock = 0;
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// var prev_interp = -1;
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var prev_state = new slot(); |
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prev_state.init(); |
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if (typeof slots[cur] !== 'undefined') { |
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if (typeof slots[cur] !== 'undefined') { |
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prev_name = slots[cur][4]; |
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prev_state = slots[cur]; |
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prev_lock = slots[cur][5]; |
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// prev_name = slots[cur].name;
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prev_interp = slots[cur][6]; |
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// prev_lock = slots[cur].lock;
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// prev_interp = slots[cur].interp;
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} |
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} |
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slots[cur] = [left, top, right, bottom, prev_name, prev_lock, prev_interp]; |
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slots[cur] = new slot(left, top, right, bottom, prev_state.name, prev_state.lock, prev_state.interp, prev_state.color_index, prev_state.color_custom); |
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//0: left position
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//1: top position
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//2: right position
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//3: bottom position
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//4: name, null if nothing stored on that slot
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//5: lock state
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//6: is being interpolated (0 or 1)
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} |
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} |
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} |
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} |
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@ -170,7 +201,8 @@ function calc_rows_columns() { |
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if (slots_count_display < slots_highest) { |
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if (slots_count_display < slots_highest) { |
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for (var i = slots_count_display + 1; i <= slots_highest; i++) { |
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for (var i = slots_count_display + 1; i <= slots_highest; i++) { |
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slots[i] = [0, 0, 0, 0, null, 0, -1]; |
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slots[i] = new slot(); |
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slots[i].init(); |
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} |
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} |
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} |
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} |
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paint_base();
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paint_base();
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@ -185,21 +217,21 @@ function draw_slot(id, scale, cont) { |
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if(is_painting_base) { |
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if(is_painting_base) { |
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draw_slot_bubble(slots[id][0] * scale, slots[id][1] *scale, slot_size * scale, slot_size * scale, cont); |
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draw_slot_bubble(slots[id].left * scale, slots[id].top *scale, slot_size * scale, slot_size * scale, cont); |
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} else { |
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} else { |
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draw_slot_bubble(slots[id][0] + offset, slots[id][1] + offset, slot_size * scale, slot_size * scale, cont); |
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draw_slot_bubble(slots[id].left + offset, slots[id].top + offset, slot_size * scale, slot_size * scale, cont); |
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} |
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} |
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cont.fill(); |
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cont.fill(); |
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if (layout == 1) { |
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if (layout == 1) { |
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// slot text background
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// slot text background
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var bg_txt_pos_x = margin + slot_size + spacing; |
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var bg_txt_pos_x = margin + slot_size + spacing; |
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var bg_txt_pos_y = slots[id][1]; |
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var bg_txt_pos_y = slots[id].top; |
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var bg_txt_dim_w = ui_width - (2*margin + slot_size + spacing); |
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var bg_txt_dim_w = ui_width - (2*margin + slot_size + spacing); |
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var bg_txt_dim_h = slot_size; |
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var bg_txt_dim_h = slot_size; |
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if (slots[id][4] != null) { |
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if (slots[id].name != null) { |
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cont.set_source_rgba(stored_slot_color); |
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cont.set_source_rgba(stored_slot_color); |
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} else { |
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} else { |
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cont.set_source_rgba(empty_slot_color); |
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cont.set_source_rgba(empty_slot_color); |
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@ -252,12 +284,12 @@ draw_text_bubble.local = 1; |
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function format_slot_name(id) { |
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function format_slot_name(id) { |
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var text = id; |
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var text = id; |
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// If slot is locked, add brackets around its number
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// If slot is locked, add brackets around its number
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if (slots[id][5] == 1) { |
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if (slots[id].lock == 1) { |
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text = '[' + text + ']'; |
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text = '[' + text + ']'; |
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} |
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} |
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// If slot has a name, append it to the preset name
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// If slot has a name, append it to the preset name
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if (slots[id][4] != null) { |
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if (slots[id].name != null) { |
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text += ': ' + slots[id][4]; |
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text += ': ' + slots[id].name; |
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} |
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} |
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text = text.toString(); |
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text = text.toString(); |
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return text; |
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return text; |
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@ -284,9 +316,13 @@ function paint_base() { |
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// All slots
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// All slots
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for (var i = 1; i <= slots_count_display; i++) { |
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for (var i = 1; i <= slots_count_display; i++) { |
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if (i != drag_slot) { //We mask the slot that is currently dragged as it is drawn at the mouse position already
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if (i != drag_slot) { //We mask the slot that is currently dragged as it is drawn at the mouse position already
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if (slots[i][4] != null) { |
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if (slots[i].name != null) { |
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if (color_mode) { |
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if (color_mode == 1) { |
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set_source_rgba(color_wheel_custom[i % color_wheel_size]); |
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set_source_rgba(color_wheel_custom[i % color_wheel_size]); |
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} else if (color_mode == 2) { |
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set_source_rgba(color_wheel_custom[Math.abs(slots[i].color_index) % color_wheel_size]); |
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} else if (color_mode == 3) { |
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set_source_rgba(slots[i].color_custom); |
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} else { |
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} else { |
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set_source_rgba(stored_slot_color); |
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set_source_rgba(stored_slot_color); |
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} |
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} |
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@ -329,11 +365,11 @@ function paint() |
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if (is_dragging == 0 && active_slot > 0 && active_slot <= slots_count_display) { |
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if (is_dragging == 0 && active_slot > 0 && active_slot <= slots_count_display) { |
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set_source_rgba(active_slot_color); |
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set_source_rgba(active_slot_color); |
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if (color_mode) { |
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if (color_mode) { |
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draw_slot_bubble(slots[active_slot][0]+1.5, slots[active_slot][1]+1.5, slot_size-3, slot_size-3); |
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draw_slot_bubble(slots[active_slot].left+1.5, slots[active_slot].top+1.5, slot_size-3, slot_size-3); |
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set_line_width(3); |
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set_line_width(3); |
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stroke(); |
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stroke(); |
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} else { |
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} else { |
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draw_slot_bubble(slots[active_slot][0], slots[active_slot][1], slot_size, slot_size); |
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draw_slot_bubble(slots[active_slot].left, slots[active_slot].top, slot_size, slot_size); |
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fill(); |
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fill(); |
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} |
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} |
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} |
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} |
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@ -346,11 +382,11 @@ function paint() |
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// stroke();
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// stroke();
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set_source_rgba(active_slot_color[0], active_slot_color[1], active_slot_color[2], active_slot_color[3] * 0.5); |
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set_source_rgba(active_slot_color[0], active_slot_color[1], active_slot_color[2], active_slot_color[3] * 0.5); |
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if (color_mode) { |
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if (color_mode) { |
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draw_slot_bubble(slots[previous_active_slot][0]+1.5, slots[previous_active_slot][1]+1.5, slot_size-3, slot_size-3); |
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draw_slot_bubble(slots[previous_active_slot].left+1.5, slots[previous_active_slot].top+1.5, slot_size-3, slot_size-3); |
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set_line_width(3); |
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set_line_width(3); |
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stroke(); |
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stroke(); |
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} else { |
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} else { |
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draw_slot_bubble(slots[previous_active_slot][0], slots[previous_active_slot][1], slot_size, slot_size); |
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draw_slot_bubble(slots[previous_active_slot].left, slots[previous_active_slot].top, slot_size, slot_size); |
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fill(); |
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fill(); |
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} |
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} |
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} |
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} |
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@ -359,7 +395,7 @@ function paint() |
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if (selected_slot > 0 && selected_slot <= slots_count_display) { |
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if (selected_slot > 0 && selected_slot <= slots_count_display) { |
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set_source_rgba(active_slot_color); |
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set_source_rgba(active_slot_color); |
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set_line_width(1); |
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set_line_width(1); |
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draw_slot_bubble(slots[selected_slot][0] - 0.5, slots[selected_slot][1] - 0.5, slot_size + 1, slot_size + 1); |
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draw_slot_bubble(slots[selected_slot].left - 0.5, slots[selected_slot].top - 0.5, slot_size + 1, slot_size + 1); |
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stroke(); |
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stroke(); |
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} |
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} |
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@ -367,12 +403,12 @@ function paint() |
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if (is_dragging == 0 && display_interp && is_interpolating) { |
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if (is_dragging == 0 && display_interp && is_interpolating) { |
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for (var i = 1; i <= slots_count_display; i++) { |
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for (var i = 1; i <= slots_count_display; i++) { |
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var interp = slots[i][6]; |
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var interp = slots[i].interp; |
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if (interp >= 0) { |
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if (interp >= 0) { |
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set_source_rgba(interp_slot_color); |
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set_source_rgba(interp_slot_color); |
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draw_slot_bubble(slots[i][0], slots[i][1], slot_size, slot_size); |
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draw_slot_bubble(slots[i].left, slots[i].top, slot_size, slot_size); |
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stroke(); |
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stroke(); |
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draw_slot_bubble(slots[i][0], slots[i][1] + slot_size * (1-interp), slot_size, slot_size * interp); |
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draw_slot_bubble(slots[i].left, slots[i].top + slot_size * (1-interp), slot_size, slot_size * interp); |
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fill(); |
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fill(); |
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} |
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} |
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} |
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} |
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@ -384,18 +420,18 @@ function paint() |
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if (option_hold) { |
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if (option_hold) { |
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// About to delete
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// About to delete
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set_source_rgba(empty_slot_color[0], empty_slot_color[1], empty_slot_color[2], 0.8); |
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set_source_rgba(empty_slot_color[0], empty_slot_color[1], empty_slot_color[2], 0.8); |
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draw_slot_bubble(slots[last_hovered][0] + 1, slots[last_hovered][1] + 1, slot_size-2, slot_size-2); |
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draw_slot_bubble(slots[last_hovered].left + 1, slots[last_hovered].top + 1, slot_size-2, slot_size-2); |
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fill(); |
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fill(); |
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} else { |
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} else { |
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// About to store
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// About to store
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set_source_rgba(active_slot_color[0], active_slot_color[1], active_slot_color[2], 0.7); |
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set_source_rgba(active_slot_color[0], active_slot_color[1], active_slot_color[2], 0.7); |
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draw_slot_bubble(slots[last_hovered][0] + 1, slots[last_hovered][1] + 1, slot_size-2, slot_size-2); |
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draw_slot_bubble(slots[last_hovered].left + 1, slots[last_hovered].top + 1, slot_size-2, slot_size-2); |
|
|
|
fill(); |
|
|
|
fill(); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
// Slot border
|
|
|
|
// Slot border
|
|
|
|
set_source_rgba(1, 1, 1, 0.8); |
|
|
|
set_source_rgba(1, 1, 1, 0.8); |
|
|
|
draw_slot_bubble(slots[last_hovered][0], slots[last_hovered][1], slot_size, slot_size); |
|
|
|
draw_slot_bubble(slots[last_hovered].left, slots[last_hovered].top, slot_size, slot_size); |
|
|
|
stroke(); |
|
|
|
stroke(); |
|
|
|
|
|
|
|
|
|
|
|
if (layout == 0) { |
|
|
|
if (layout == 0) { |
|
|
@ -407,13 +443,13 @@ function paint() |
|
|
|
|
|
|
|
|
|
|
|
var bg_txt_dim_w = text_dim[0] > slot_size ? text_dim[0] + 4 : slot_size + 4; |
|
|
|
var bg_txt_dim_w = text_dim[0] > slot_size ? text_dim[0] + 4 : slot_size + 4; |
|
|
|
var bg_txt_dim_h = text_dim[1] > slot_size ? text_dim[1] + 4 : slot_size + 4; |
|
|
|
var bg_txt_dim_h = text_dim[1] > slot_size ? text_dim[1] + 4 : slot_size + 4; |
|
|
|
var bg_txt_pos_x = text_dim[0] > slot_size || is_dragging ? slots[last_hovered][0] + slot_size + 2: slots[last_hovered][0] - 2; |
|
|
|
var bg_txt_pos_x = text_dim[0] > slot_size || is_dragging ? slots[last_hovered].left + slot_size + 2: slots[last_hovered].left - 2; |
|
|
|
var bg_txt_pos_y = text_dim[1] > slot_size || is_dragging ? slots[last_hovered][1] - 2 : slots[last_hovered][1] - 2; |
|
|
|
var bg_txt_pos_y = text_dim[1] > slot_size || is_dragging ? slots[last_hovered].top - 2 : slots[last_hovered].top - 2; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// If there is not enough place, text is displayed on the left
|
|
|
|
// If there is not enough place, text is displayed on the left
|
|
|
|
if (bg_txt_pos_x + bg_txt_dim_w > ui_width) { |
|
|
|
if (bg_txt_pos_x + bg_txt_dim_w > ui_width) { |
|
|
|
bg_txt_pos_x = slots[last_hovered][0] - half_spacing - bg_txt_dim_w; |
|
|
|
bg_txt_pos_x = slots[last_hovered].left - half_spacing - bg_txt_dim_w; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
var txt_pos_x = text_dim[0] > slot_size ? bg_txt_pos_x + half_spacing : bg_txt_pos_x + (bg_txt_dim_w / 2) - (text_dim[0]/2); |
|
|
|
var txt_pos_x = text_dim[0] > slot_size ? bg_txt_pos_x + half_spacing : bg_txt_pos_x + (bg_txt_dim_w / 2) - (text_dim[0]/2); |
|
|
@ -522,6 +558,79 @@ function color_wheel() { |
|
|
|
paint_base(); |
|
|
|
paint_base(); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function color() { |
|
|
|
|
|
|
|
if (preset_color_pattr_exist()) { |
|
|
|
|
|
|
|
var args = arrayfromargs(arguments); |
|
|
|
|
|
|
|
var nb_args = args.length; |
|
|
|
|
|
|
|
var slot_nb = selected_slot; |
|
|
|
|
|
|
|
if (nb_args == 1) { |
|
|
|
|
|
|
|
// Set the color index of the currently selected slot (for when color_mode is 2)
|
|
|
|
|
|
|
|
slots[selected_slot].color_index = Math.floor(args); |
|
|
|
|
|
|
|
} else if (nb_args == 2) { |
|
|
|
|
|
|
|
// Set the color index to the 2nd argument for the slot number defined by the 1st argument
|
|
|
|
|
|
|
|
slot_nb = Math.floor(args[0]); |
|
|
|
|
|
|
|
slots[slot_nb].color_index = Math.floor(args[1]); |
|
|
|
|
|
|
|
} else if (nb_args == 4) { |
|
|
|
|
|
|
|
// Set the custom color of the currently selected slot (for when color_mode is 3)
|
|
|
|
|
|
|
|
slots[selected_slot].color_custom = [args[0], args[1], args[2], args[3]]; |
|
|
|
|
|
|
|
} else if (nb_args == 5) { |
|
|
|
|
|
|
|
// Set the custom color for the slot number defined by the 1st argument to the color defined by following arguments in rgba format.
|
|
|
|
|
|
|
|
slot_nb = Math.floor(args[0]); |
|
|
|
|
|
|
|
slots[slot_nb].color_custom = [args[1], args[2], args[3], args[4]]; |
|
|
|
|
|
|
|
} else { |
|
|
|
|
|
|
|
error("color: wrong number of arguments."); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
update_preset_color_pattr(slot_nb); |
|
|
|
|
|
|
|
paint_base(); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function preset_color_pattr_exist() { |
|
|
|
|
|
|
|
if (!this.patcher.getnamed("preset_color")) { |
|
|
|
|
|
|
|
error("preset_color pattr not found.\n"); |
|
|
|
|
|
|
|
return false; |
|
|
|
|
|
|
|
} else { |
|
|
|
|
|
|
|
return true; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
preset_color_pattr_exist.local = 1; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function update_preset_color_pattr(s) { |
|
|
|
|
|
|
|
var cstm = slots[s].color_custom; |
|
|
|
|
|
|
|
to_pattrstorage("setstoredvalue", "preset_color", s, slots[s].color_index, cstm[0], cstm[1], cstm[2], cstm[3]); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
update_preset_color_pattr.local = 1 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function get_all_preset_colors() { |
|
|
|
|
|
|
|
if (filled_slots.length) { |
|
|
|
|
|
|
|
for (var i = 0; i < filled_slots.length; i++) { |
|
|
|
|
|
|
|
get_preset_color(filled_slots[i]); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
requested_slot = -1; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
get_all_preset_colors.local = 1; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function get_preset_color(s) { |
|
|
|
|
|
|
|
requested_slot = s; |
|
|
|
|
|
|
|
to_pattrstorage("getstoredvalue", "preset_color", requested_slot); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
get_preset_color.local = 1; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function preset_color() { |
|
|
|
|
|
|
|
var args = arrayfromargs(arguments); |
|
|
|
|
|
|
|
if (args.length == 5) { |
|
|
|
|
|
|
|
var col = Math.max(0, Math.floor(args[0])) % color_wheel_size; |
|
|
|
|
|
|
|
slots[requested_slot].color_index = col; |
|
|
|
|
|
|
|
slots[requested_slot].color_custom = [args[1], args[2], args[3], args[4]]; |
|
|
|
|
|
|
|
} else if (args.length == 4) { |
|
|
|
|
|
|
|
slots[requested_slot].color_custom = args; |
|
|
|
|
|
|
|
} else if (args.length == 1) { |
|
|
|
|
|
|
|
var col = Math.max(0, Math.floor(args)) % color_wheel_size; |
|
|
|
|
|
|
|
slots[requested_slot].color_index = col; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
function anything() { |
|
|
|
function anything() { |
|
|
|
// Here just to avoid error messages in case pattrstorage sends unhandled message, like when using getstoredvalue, getsubscriptionlist, getalias, etc.
|
|
|
|
// Here just to avoid error messages in case pattrstorage sends unhandled message, like when using getstoredvalue, getsubscriptionlist, getalias, etc.
|
|
|
|
|
|
|
|
|
|
|
@ -530,11 +639,11 @@ function anything() { |
|
|
|
var v = arrayfromargs(arguments)[0]; |
|
|
|
var v = arrayfromargs(arguments)[0]; |
|
|
|
v = Math.floor(v); |
|
|
|
v = Math.floor(v); |
|
|
|
if (v >= 0) { |
|
|
|
if (v >= 0) { |
|
|
|
if (slots[v][5] > 0) { |
|
|
|
if (slots[v].lock > 0) { |
|
|
|
error('cannot delete locked slot ' + v + '\n'); |
|
|
|
error('cannot delete locked slot ' + v + '\n'); |
|
|
|
} else { |
|
|
|
} else { |
|
|
|
slots[v][4] = null; |
|
|
|
slots[v].name = null; |
|
|
|
slots[v][6] = -1; |
|
|
|
slots[v].interp = -1; |
|
|
|
if (active_slot == v) { |
|
|
|
if (active_slot == v) { |
|
|
|
active_slot = 0; |
|
|
|
active_slot = 0; |
|
|
|
} else if (previous_active_slot == v) { |
|
|
|
} else if (previous_active_slot == v) { |
|
|
@ -598,19 +707,21 @@ function slotlist() { |
|
|
|
slots_highest = filled_slots[filled_slots.length - 1]; |
|
|
|
slots_highest = filled_slots[filled_slots.length - 1]; |
|
|
|
if (slots_count_display < slots_highest) { |
|
|
|
if (slots_count_display < slots_highest) { |
|
|
|
for (var i = slots_count_display + 1; i <= slots_highest; i++) { |
|
|
|
for (var i = slots_count_display + 1; i <= slots_highest; i++) { |
|
|
|
slots[i] = [0, 0, 0, 0, null, 0, -1]; |
|
|
|
slots[i] = new slot(); |
|
|
|
|
|
|
|
slots[i].init(); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
for (var i = 0; i < filled_slots.length; i++) { |
|
|
|
for (var i = 0; i < filled_slots.length; i++) { |
|
|
|
to_pattrstorage("getslotname", filled_slots[i]); |
|
|
|
to_pattrstorage("getslotname", filled_slots[i]); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
get_all_preset_colors(); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
function slotname() { |
|
|
|
function slotname() { |
|
|
|
var args = arrayfromargs(arguments); |
|
|
|
var args = arrayfromargs(arguments); |
|
|
|
if (args[0] > 0 && args[1] != "(undefined)") { |
|
|
|
if (args[0] > 0 && args[1] != "(undefined)") { |
|
|
|
slots[args[0]][4] = args[1]; |
|
|
|
slots[args[0]].name = args[1]; |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
@ -645,10 +756,10 @@ function recall() { |
|
|
|
var trg_slot = args[1]; |
|
|
|
var trg_slot = args[1]; |
|
|
|
|
|
|
|
|
|
|
|
for (var i = 0; i < filled_slots.length; i++) { |
|
|
|
for (var i = 0; i < filled_slots.length; i++) { |
|
|
|
slots[filled_slots[i]][6] = -1; |
|
|
|
slots[filled_slots[i]].interp = -1; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
if (slots[src_slot][4] != null && slots[trg_slot][4] != null) { |
|
|
|
if (slots[src_slot].name != null && slots[trg_slot].name != null) { |
|
|
|
|
|
|
|
|
|
|
|
if (ignore_slot_zero == 1 && src_slot == 0) { |
|
|
|
if (ignore_slot_zero == 1 && src_slot == 0) { |
|
|
|
// Set src_slot as if we were interpolating from the last recalled preset different than 0
|
|
|
|
// Set src_slot as if we were interpolating from the last recalled preset different than 0
|
|
|
@ -662,8 +773,8 @@ function recall() { |
|
|
|
} |
|
|
|
} |
|
|
|
var interp = Math.min( 1, Math.max(0, args[2])); |
|
|
|
var interp = Math.min( 1, Math.max(0, args[2])); |
|
|
|
if (interp == 0.0) { |
|
|
|
if (interp == 0.0) { |
|
|
|
slots[src_slot][6] = -1; |
|
|
|
slots[src_slot].interp = -1; |
|
|
|
slots[trg_slot][6] = -1; |
|
|
|
slots[trg_slot].interp = -1; |
|
|
|
is_interpolating = 0; |
|
|
|
is_interpolating = 0; |
|
|
|
if (previous_target != active_slot) { |
|
|
|
if (previous_target != active_slot) { |
|
|
|
previous_active_slot = active_slot; |
|
|
|
previous_active_slot = active_slot; |
|
|
@ -675,15 +786,15 @@ function recall() { |
|
|
|
|
|
|
|
|
|
|
|
set_active_slot(src_slot); |
|
|
|
set_active_slot(src_slot); |
|
|
|
} else if (interp == 1.0) { |
|
|
|
} else if (interp == 1.0) { |
|
|
|
slots[src_slot][6] = -1; |
|
|
|
slots[src_slot].interp = -1; |
|
|
|
slots[trg_slot][6] = -1; |
|
|
|
slots[trg_slot].interp = -1; |
|
|
|
is_interpolating = 0; |
|
|
|
is_interpolating = 0; |
|
|
|
previous_target = trg_slot; |
|
|
|
previous_target = trg_slot; |
|
|
|
set_active_slot(trg_slot); |
|
|
|
set_active_slot(trg_slot); |
|
|
|
|
|
|
|
|
|
|
|
} else { |
|
|
|
} else { |
|
|
|
slots[src_slot][6] = 1 - interp; |
|
|
|
slots[src_slot].interp = 1 - interp; |
|
|
|
slots[trg_slot][6] = interp; |
|
|
|
slots[trg_slot].interp = interp; |
|
|
|
is_interpolating = 1; |
|
|
|
is_interpolating = 1; |
|
|
|
active_slot = 0; |
|
|
|
active_slot = 0; |
|
|
|
// set_active_slot(0);
|
|
|
|
// set_active_slot(0);
|
|
|
@ -711,12 +822,12 @@ function recallmulti() { |
|
|
|
|
|
|
|
|
|
|
|
for (var i = 0; i < interp_slots.length; i++) { |
|
|
|
for (var i = 0; i < interp_slots.length; i++) { |
|
|
|
var nb = interp_slots[i][0]; |
|
|
|
var nb = interp_slots[i][0]; |
|
|
|
if (slots[nb][4] != null) { |
|
|
|
if (slots[nb].name != null) { |
|
|
|
interp_slots[i][1] /= summed_weight; |
|
|
|
interp_slots[i][1] /= summed_weight; |
|
|
|
} else { |
|
|
|
} else { |
|
|
|
interp_slots[i][1] = -1; |
|
|
|
interp_slots[i][1] = -1; |
|
|
|
} |
|
|
|
} |
|
|
|
slots[nb][6] = interp_slots[i][1] |
|
|
|
slots[nb].interp = interp_slots[i][1] |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
is_interpolating = 1; |
|
|
|
is_interpolating = 1; |
|
|
@ -729,7 +840,7 @@ function recallmulti() { |
|
|
|
function store(v) { |
|
|
|
function store(v) { |
|
|
|
v = Math.floor(v); |
|
|
|
v = Math.floor(v); |
|
|
|
if (v >= 0) { |
|
|
|
if (v >= 0) { |
|
|
|
if (slots[v][5] > 0) { |
|
|
|
if (slots[v].lock > 0) { |
|
|
|
error('cannot overwrite locked slot ' + v + '\n'); |
|
|
|
error('cannot overwrite locked slot ' + v + '\n'); |
|
|
|
} else { |
|
|
|
} else { |
|
|
|
var recalc_rows_flag = scrollable && v > slots_highest; |
|
|
|
var recalc_rows_flag = scrollable && v > slots_highest; |
|
|
@ -775,11 +886,11 @@ function lock() { |
|
|
|
function lockedslots() { |
|
|
|
function lockedslots() { |
|
|
|
var locked_slots = arrayfromargs(arguments); |
|
|
|
var locked_slots = arrayfromargs(arguments); |
|
|
|
for (var i = 1; i < slots.length; i++) { |
|
|
|
for (var i = 1; i < slots.length; i++) { |
|
|
|
slots[i][5] = 0; |
|
|
|
slots[i].lock = 0; |
|
|
|
} |
|
|
|
} |
|
|
|
if (locked_slots.length) { |
|
|
|
if (locked_slots.length) { |
|
|
|
for (var i = 0; i < locked_slots.length; i++) { |
|
|
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for (var i = 0; i < locked_slots.length; i++) { |
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slots[locked_slots[i]][5] = 1; |
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slots[locked_slots[i]].lock = 1; |
|
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|
if (locked_slots[i] == selected_slot) { |
|
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if (locked_slots[i] == selected_slot) { |
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select(selected_slot); |
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select(selected_slot); |
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} |
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} |
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@ -849,20 +960,19 @@ function select(v) { |
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selected_slot = v; |
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selected_slot = v; |
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set_umenu(selected_slot); |
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set_umenu(selected_slot); |
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if (selected_slot != 0) { |
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if (selected_slot != 0) { |
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outlet(2, "set", slots[selected_slot][4]); |
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outlet(2, "set", slots[selected_slot].name); |
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} else { |
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} else { |
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outlet(2, "set"); |
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outlet(2, "set"); |
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} |
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} |
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outlet(3, "set", slots[selected_slot][5]); |
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outlet(3, "set", slots[selected_slot].lock); |
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} |
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} |
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} |
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} |
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function slots_clear() { |
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function slots_clear() { |
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slots[0] = [0, 0, 0, 0, "(tmp)", 0, -1]; |
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slots[0].init(); |
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slots[0].name = "(tmp)"; |
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for (var i = 1; i < slots.length; i++) { |
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for (var i = 1; i < slots.length; i++) { |
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slots[i][4] = null; |
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slots[i].clear(); |
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slots[i][5] = 0; |
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slots[i][6] = -1; |
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} |
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} |
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} |
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} |
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slots_clear.local = 1; |
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slots_clear.local = 1; |
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@ -870,7 +980,7 @@ slots_clear.local = 1; |
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function get_slot_index(x, y) { |
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function get_slot_index(x, y) { |
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// Returns which slot is hovered by the mouse
|
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|
// Returns which slot is hovered by the mouse
|
|
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|
for (var i = 1; i <= slots_count_display; i++) { |
|
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|
for (var i = 1; i <= slots_count_display; i++) { |
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if (y > (slots[i][1] - half_spacing) && y < (slots[i][3] + half_spacing) && x > (slots[i][0] - half_spacing) && x < (slots[i][2] + half_spacing)) { |
|
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|
if (y > (slots[i].top - half_spacing) && y < (slots[i].bottom + half_spacing) && x > (slots[i].left - half_spacing) && x < (slots[i].right + half_spacing)) { |
|
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|
return i; |
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return i; |
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} |
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} |
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|
|
|
|
|
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|
@ -899,7 +1009,7 @@ function update_umenu() { |
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|
|
var nb = filled_slots[i]; |
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|
|
var nb = filled_slots[i]; |
|
|
|
var txt = null; |
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|
|
var txt = null; |
|
|
|
if (!menu_number_only) { |
|
|
|
if (!menu_number_only) { |
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|
|
txt = slots[filled_slots[i]][4]; |
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|
|
txt = slots[filled_slots[i]].name; |
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|
|
} |
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|
} |
|
|
|
outlet(1, "append", nb, txt); |
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|
outlet(1, "append", nb, txt); |
|
|
|
} |
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|
|
} |
|
|
@ -914,7 +1024,7 @@ function set_umenu(v) { |
|
|
|
if (menu_number_only) { |
|
|
|
if (menu_number_only) { |
|
|
|
outlet(1, "setsymbol", v); |
|
|
|
outlet(1, "setsymbol", v); |
|
|
|
} else { |
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|
|
} else { |
|
|
|
outlet(1, "setsymbol", v + ' ' + slots[v][4]); |
|
|
|
outlet(1, "setsymbol", v + ' ' + slots[v].name); |
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|
|
} |
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|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
@ -969,7 +1079,7 @@ function onclick(x,y,but,cmd,shift,capslock,option,ctrl) |
|
|
|
if (option) { |
|
|
|
if (option) { |
|
|
|
output = "delete"; |
|
|
|
output = "delete"; |
|
|
|
} |
|
|
|
} |
|
|
|
} else if (slots[last_hovered][4] == null) { |
|
|
|
} else if (slots[last_hovered].name == null) { |
|
|
|
return; |
|
|
|
return; |
|
|
|
} |
|
|
|
} |
|
|
|
if (output == "store") { |
|
|
|
if (output == "store") { |
|
|
@ -1004,7 +1114,7 @@ function ondrag(x,y,but,cmd,shift,capslock,option,ctrl) |
|
|
|
{ |
|
|
|
{ |
|
|
|
if (pattrstorage_name != null) { |
|
|
|
if (pattrstorage_name != null) { |
|
|
|
y -= y_offset; |
|
|
|
y -= y_offset; |
|
|
|
if (is_dragging == 0 && last_hovered > 0 && slots[last_hovered][4] !== null) { |
|
|
|
if (is_dragging == 0 && last_hovered > 0 && slots[last_hovered].name !== null) { |
|
|
|
// To prevent mistakes, is_dragging is set to 1 only when dragging for more than 10 pixels
|
|
|
|
// To prevent mistakes, is_dragging is set to 1 only when dragging for more than 10 pixels
|
|
|
|
var dist_from_start = Math.sqrt((x-last_x)*(x-last_x)+(y-last_y)*(y-last_y)); |
|
|
|
var dist_from_start = Math.sqrt((x-last_x)*(x-last_x)+(y-last_y)*(y-last_y)); |
|
|
|
if (dist_from_start > 10) { |
|
|
|
if (dist_from_start > 10) { |
|
|
@ -1022,15 +1132,15 @@ function ondrag(x,y,but,cmd,shift,capslock,option,ctrl) |
|
|
|
if (last_hovered > 0 && last_hovered != drag_slot) { |
|
|
|
if (last_hovered > 0 && last_hovered != drag_slot) { |
|
|
|
var cur_active_slot = active_slot; |
|
|
|
var cur_active_slot = active_slot; |
|
|
|
var cur_prev_active_slot = previous_active_slot; |
|
|
|
var cur_prev_active_slot = previous_active_slot; |
|
|
|
var offset = ((last_hovered <= drag_slot) && slots[last_hovered][4] != null) ? 1 : 0; |
|
|
|
var offset = ((last_hovered <= drag_slot) && slots[last_hovered].name != null) ? 1 : 0; |
|
|
|
var offset_others = slots[last_hovered][4] != null ? 1 : 0; |
|
|
|
var offset_others = slots[last_hovered].name != null ? 1 : 0; |
|
|
|
var drag_slot_lock = slots[drag_slot][5]; |
|
|
|
var drag_slot_lock = slots[drag_slot].lock; |
|
|
|
// If the slot we wan to drag is locked, we need to temporarily unlock it.
|
|
|
|
// If the slot we wan to drag is locked, we need to temporarily unlock it.
|
|
|
|
if (drag_slot_lock) { |
|
|
|
if (drag_slot_lock) { |
|
|
|
lock(drag_slot, 0); |
|
|
|
lock(drag_slot, 0); |
|
|
|
} |
|
|
|
} |
|
|
|
// If new slot is empty we just move the drag preset here. If it's not, we move al next slots to the right
|
|
|
|
// If new slot is empty we just move the drag preset here. If it's not, we move al next slots to the right
|
|
|
|
if (slots[last_hovered][4] !== null) { |
|
|
|
if (slots[last_hovered].name !== null) { |
|
|
|
to_pattrstorage("insert", last_hovered); |
|
|
|
to_pattrstorage("insert", last_hovered); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
@ -1115,6 +1225,7 @@ if (ui_width == 64 && ui_height == 64) { |
|
|
|
// Allows for dynamic resizing even in presentation mode (addressing the limitation of onresize())
|
|
|
|
// Allows for dynamic resizing even in presentation mode (addressing the limitation of onresize())
|
|
|
|
var pres_rect = new MaxobjListener(this.box,"presentation_rect",get_prect); |
|
|
|
var pres_rect = new MaxobjListener(this.box,"presentation_rect",get_prect); |
|
|
|
function get_prect(prect) { |
|
|
|
function get_prect(prect) { |
|
|
|
|
|
|
|
// post(this.patcher.wind.assoc.getattr("globalpatchername") == max.frontpatcher.wind.assoc.getattr("globalpatchername") ? 1 : 0, "\n")
|
|
|
|
onresize(prect.value[2], prect.value[3]) |
|
|
|
onresize(prect.value[2], prect.value[3]) |
|
|
|
} |
|
|
|
} |
|
|
|
get_prect.local = 1; |
|
|
|
get_prect.local = 1; |
|
|
@ -1450,8 +1561,8 @@ function getcolor_mode() { |
|
|
|
return color_mode; |
|
|
|
return color_mode; |
|
|
|
} |
|
|
|
} |
|
|
|
function setcolor_mode(v){ |
|
|
|
function setcolor_mode(v){ |
|
|
|
if (v == 1) { |
|
|
|
if (v > 0) { |
|
|
|
color_mode = 1; |
|
|
|
color_mode = Math.floor(v); |
|
|
|
} else { |
|
|
|
} else { |
|
|
|
color_mode = 0; |
|
|
|
color_mode = 0; |
|
|
|
} |
|
|
|
} |
|
|
|