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slots: using dictionnary instead of array. Color modes "custom" and "free" in good progress.

main
TFLCL 4 months ago
parent
commit
8c9691e18f
  1. 259
      code/tc.preset.js

259
code/tc.preset.js

@ -105,6 +105,7 @@ var shift_hold, option_hold = 0;
var is_interpolating = 0; var is_interpolating = 0;
var is_dragging = 0; // Drag flag var is_dragging = 0; // Drag flag
var drag_slot = -1; // Stores the slot that's being dragged var drag_slot = -1; // Stores the slot that's being dragged
var requested_slot = -1; // Keep track of which slot we're waiting a value for (used in get_all_preset_colors)
var has_loaded = false; var has_loaded = false;
@ -113,6 +114,39 @@ if (jsarguments.length>1) { // Depreciated, use "pattrstorage" attribute instead
} }
// FUNCTIONS // FUNCTIONS
function slot(left, top, right, bottom, name, lock, interp, color_index, color_custom) {
this.left = left;
this.top = top;
this.right = right;
this.bottom = bottom;
this.name = name;
this.lock = lock;
this.interp = interp;
this.color_index = color_index;
this.color_custom = color_custom;
this.init = function() {
this.left = 0;
this.top = 0;
this.right = 0;
this.bottom = 0;
this.name = null;
this.lock = 0;
this.interp = -1;
this.color_index = 0;
this.color_custom = stored_slot_color;
}
this.clear = function() {
this.name = null;
this.lock = 0;
this.interp = -1;
this.color_index = 0;
this.color_custom = stored_slot_color;
}
}
function loadbang() { function loadbang() {
// post("loadbang\n"); // post("loadbang\n");
has_loaded = true; has_loaded = true;
@ -125,7 +159,7 @@ function calc_rows_columns() {
half_spacing = spacing / 2; half_spacing = spacing / 2;
half_slot_size = slot_size / 2; half_slot_size = slot_size / 2;
slots[0] = [0, 0, 0, 0, "(tmp)", 0, -1]; // Slot 0 is valid, but not represented in the GUI (and never saved by pattrstorage) slots[0] = new slot(0, 0, 0, 0, "(tmp)", 0, -1, 0, stored_slot_color); // Slot 0 is valid, but not represented in the GUI (and never saved by pattrstorage)
if (layout == 0) { if (layout == 0) {
columns = Math.floor((ui_width - margin + spacing) / (slot_size + spacing)); columns = Math.floor((ui_width - margin + spacing) / (slot_size + spacing));
@ -147,22 +181,19 @@ function calc_rows_columns() {
var left = margin + j * (spacing+slot_size); var left = margin + j * (spacing+slot_size);
var right = left + slot_size; var right = left + slot_size;
var cur = 1 + i * columns + j; var cur = 1 + i * columns + j;
var prev_name = null;
var prev_lock = 0; // var prev_name = null;
var prev_interp = -1; // var prev_lock = 0;
// var prev_interp = -1;
var prev_state = new slot();
prev_state.init();
if (typeof slots[cur] !== 'undefined') { if (typeof slots[cur] !== 'undefined') {
prev_name = slots[cur][4]; prev_state = slots[cur];
prev_lock = slots[cur][5]; // prev_name = slots[cur].name;
prev_interp = slots[cur][6]; // prev_lock = slots[cur].lock;
// prev_interp = slots[cur].interp;
} }
slots[cur] = [left, top, right, bottom, prev_name, prev_lock, prev_interp]; slots[cur] = new slot(left, top, right, bottom, prev_state.name, prev_state.lock, prev_state.interp, prev_state.color_index, prev_state.color_custom);
//0: left position
//1: top position
//2: right position
//3: bottom position
//4: name, null if nothing stored on that slot
//5: lock state
//6: is being interpolated (0 or 1)
} }
} }
@ -170,7 +201,8 @@ function calc_rows_columns() {
if (slots_count_display < slots_highest) { if (slots_count_display < slots_highest) {
for (var i = slots_count_display + 1; i <= slots_highest; i++) { for (var i = slots_count_display + 1; i <= slots_highest; i++) {
slots[i] = [0, 0, 0, 0, null, 0, -1]; slots[i] = new slot();
slots[i].init();
} }
} }
paint_base(); paint_base();
@ -185,21 +217,21 @@ function draw_slot(id, scale, cont) {
if(is_painting_base) { if(is_painting_base) {
draw_slot_bubble(slots[id][0] * scale, slots[id][1] *scale, slot_size * scale, slot_size * scale, cont); draw_slot_bubble(slots[id].left * scale, slots[id].top *scale, slot_size * scale, slot_size * scale, cont);
} else { } else {
draw_slot_bubble(slots[id][0] + offset, slots[id][1] + offset, slot_size * scale, slot_size * scale, cont); draw_slot_bubble(slots[id].left + offset, slots[id].top + offset, slot_size * scale, slot_size * scale, cont);
} }
cont.fill(); cont.fill();
if (layout == 1) { if (layout == 1) {
// slot text background // slot text background
var bg_txt_pos_x = margin + slot_size + spacing; var bg_txt_pos_x = margin + slot_size + spacing;
var bg_txt_pos_y = slots[id][1]; var bg_txt_pos_y = slots[id].top;
var bg_txt_dim_w = ui_width - (2*margin + slot_size + spacing); var bg_txt_dim_w = ui_width - (2*margin + slot_size + spacing);
var bg_txt_dim_h = slot_size; var bg_txt_dim_h = slot_size;
if (slots[id][4] != null) { if (slots[id].name != null) {
cont.set_source_rgba(stored_slot_color); cont.set_source_rgba(stored_slot_color);
} else { } else {
cont.set_source_rgba(empty_slot_color); cont.set_source_rgba(empty_slot_color);
@ -252,12 +284,12 @@ draw_text_bubble.local = 1;
function format_slot_name(id) { function format_slot_name(id) {
var text = id; var text = id;
// If slot is locked, add brackets around its number // If slot is locked, add brackets around its number
if (slots[id][5] == 1) { if (slots[id].lock == 1) {
text = '[' + text + ']'; text = '[' + text + ']';
} }
// If slot has a name, append it to the preset name // If slot has a name, append it to the preset name
if (slots[id][4] != null) { if (slots[id].name != null) {
text += ': ' + slots[id][4]; text += ': ' + slots[id].name;
} }
text = text.toString(); text = text.toString();
return text; return text;
@ -284,9 +316,13 @@ function paint_base() {
// All slots // All slots
for (var i = 1; i <= slots_count_display; i++) { for (var i = 1; i <= slots_count_display; i++) {
if (i != drag_slot) { //We mask the slot that is currently dragged as it is drawn at the mouse position already if (i != drag_slot) { //We mask the slot that is currently dragged as it is drawn at the mouse position already
if (slots[i][4] != null) { if (slots[i].name != null) {
if (color_mode) { if (color_mode == 1) {
set_source_rgba(color_wheel_custom[i % color_wheel_size]); set_source_rgba(color_wheel_custom[i % color_wheel_size]);
} else if (color_mode == 2) {
set_source_rgba(color_wheel_custom[Math.abs(slots[i].color_index) % color_wheel_size]);
} else if (color_mode == 3) {
set_source_rgba(slots[i].color_custom);
} else { } else {
set_source_rgba(stored_slot_color); set_source_rgba(stored_slot_color);
} }
@ -329,11 +365,11 @@ function paint()
if (is_dragging == 0 && active_slot > 0 && active_slot <= slots_count_display) { if (is_dragging == 0 && active_slot > 0 && active_slot <= slots_count_display) {
set_source_rgba(active_slot_color); set_source_rgba(active_slot_color);
if (color_mode) { if (color_mode) {
draw_slot_bubble(slots[active_slot][0]+1.5, slots[active_slot][1]+1.5, slot_size-3, slot_size-3); draw_slot_bubble(slots[active_slot].left+1.5, slots[active_slot].top+1.5, slot_size-3, slot_size-3);
set_line_width(3); set_line_width(3);
stroke(); stroke();
} else { } else {
draw_slot_bubble(slots[active_slot][0], slots[active_slot][1], slot_size, slot_size); draw_slot_bubble(slots[active_slot].left, slots[active_slot].top, slot_size, slot_size);
fill(); fill();
} }
} }
@ -346,11 +382,11 @@ function paint()
// stroke(); // stroke();
set_source_rgba(active_slot_color[0], active_slot_color[1], active_slot_color[2], active_slot_color[3] * 0.5); set_source_rgba(active_slot_color[0], active_slot_color[1], active_slot_color[2], active_slot_color[3] * 0.5);
if (color_mode) { if (color_mode) {
draw_slot_bubble(slots[previous_active_slot][0]+1.5, slots[previous_active_slot][1]+1.5, slot_size-3, slot_size-3); draw_slot_bubble(slots[previous_active_slot].left+1.5, slots[previous_active_slot].top+1.5, slot_size-3, slot_size-3);
set_line_width(3); set_line_width(3);
stroke(); stroke();
} else { } else {
draw_slot_bubble(slots[previous_active_slot][0], slots[previous_active_slot][1], slot_size, slot_size); draw_slot_bubble(slots[previous_active_slot].left, slots[previous_active_slot].top, slot_size, slot_size);
fill(); fill();
} }
} }
@ -359,7 +395,7 @@ function paint()
if (selected_slot > 0 && selected_slot <= slots_count_display) { if (selected_slot > 0 && selected_slot <= slots_count_display) {
set_source_rgba(active_slot_color); set_source_rgba(active_slot_color);
set_line_width(1); set_line_width(1);
draw_slot_bubble(slots[selected_slot][0] - 0.5, slots[selected_slot][1] - 0.5, slot_size + 1, slot_size + 1); draw_slot_bubble(slots[selected_slot].left - 0.5, slots[selected_slot].top - 0.5, slot_size + 1, slot_size + 1);
stroke(); stroke();
} }
@ -367,12 +403,12 @@ function paint()
if (is_dragging == 0 && display_interp && is_interpolating) { if (is_dragging == 0 && display_interp && is_interpolating) {
for (var i = 1; i <= slots_count_display; i++) { for (var i = 1; i <= slots_count_display; i++) {
var interp = slots[i][6]; var interp = slots[i].interp;
if (interp >= 0) { if (interp >= 0) {
set_source_rgba(interp_slot_color); set_source_rgba(interp_slot_color);
draw_slot_bubble(slots[i][0], slots[i][1], slot_size, slot_size); draw_slot_bubble(slots[i].left, slots[i].top, slot_size, slot_size);
stroke(); stroke();
draw_slot_bubble(slots[i][0], slots[i][1] + slot_size * (1-interp), slot_size, slot_size * interp); draw_slot_bubble(slots[i].left, slots[i].top + slot_size * (1-interp), slot_size, slot_size * interp);
fill(); fill();
} }
} }
@ -384,18 +420,18 @@ function paint()
if (option_hold) { if (option_hold) {
// About to delete // About to delete
set_source_rgba(empty_slot_color[0], empty_slot_color[1], empty_slot_color[2], 0.8); set_source_rgba(empty_slot_color[0], empty_slot_color[1], empty_slot_color[2], 0.8);
draw_slot_bubble(slots[last_hovered][0] + 1, slots[last_hovered][1] + 1, slot_size-2, slot_size-2); draw_slot_bubble(slots[last_hovered].left + 1, slots[last_hovered].top + 1, slot_size-2, slot_size-2);
fill(); fill();
} else { } else {
// About to store // About to store
set_source_rgba(active_slot_color[0], active_slot_color[1], active_slot_color[2], 0.7); set_source_rgba(active_slot_color[0], active_slot_color[1], active_slot_color[2], 0.7);
draw_slot_bubble(slots[last_hovered][0] + 1, slots[last_hovered][1] + 1, slot_size-2, slot_size-2); draw_slot_bubble(slots[last_hovered].left + 1, slots[last_hovered].top + 1, slot_size-2, slot_size-2);
fill(); fill();
} }
} }
// Slot border // Slot border
set_source_rgba(1, 1, 1, 0.8); set_source_rgba(1, 1, 1, 0.8);
draw_slot_bubble(slots[last_hovered][0], slots[last_hovered][1], slot_size, slot_size); draw_slot_bubble(slots[last_hovered].left, slots[last_hovered].top, slot_size, slot_size);
stroke(); stroke();
if (layout == 0) { if (layout == 0) {
@ -407,13 +443,13 @@ function paint()
var bg_txt_dim_w = text_dim[0] > slot_size ? text_dim[0] + 4 : slot_size + 4; var bg_txt_dim_w = text_dim[0] > slot_size ? text_dim[0] + 4 : slot_size + 4;
var bg_txt_dim_h = text_dim[1] > slot_size ? text_dim[1] + 4 : slot_size + 4; var bg_txt_dim_h = text_dim[1] > slot_size ? text_dim[1] + 4 : slot_size + 4;
var bg_txt_pos_x = text_dim[0] > slot_size || is_dragging ? slots[last_hovered][0] + slot_size + 2: slots[last_hovered][0] - 2; var bg_txt_pos_x = text_dim[0] > slot_size || is_dragging ? slots[last_hovered].left + slot_size + 2: slots[last_hovered].left - 2;
var bg_txt_pos_y = text_dim[1] > slot_size || is_dragging ? slots[last_hovered][1] - 2 : slots[last_hovered][1] - 2; var bg_txt_pos_y = text_dim[1] > slot_size || is_dragging ? slots[last_hovered].top - 2 : slots[last_hovered].top - 2;
// If there is not enough place, text is displayed on the left // If there is not enough place, text is displayed on the left
if (bg_txt_pos_x + bg_txt_dim_w > ui_width) { if (bg_txt_pos_x + bg_txt_dim_w > ui_width) {
bg_txt_pos_x = slots[last_hovered][0] - half_spacing - bg_txt_dim_w; bg_txt_pos_x = slots[last_hovered].left - half_spacing - bg_txt_dim_w;
} }
var txt_pos_x = text_dim[0] > slot_size ? bg_txt_pos_x + half_spacing : bg_txt_pos_x + (bg_txt_dim_w / 2) - (text_dim[0]/2); var txt_pos_x = text_dim[0] > slot_size ? bg_txt_pos_x + half_spacing : bg_txt_pos_x + (bg_txt_dim_w / 2) - (text_dim[0]/2);
@ -522,6 +558,79 @@ function color_wheel() {
paint_base(); paint_base();
} }
function color() {
if (preset_color_pattr_exist()) {
var args = arrayfromargs(arguments);
var nb_args = args.length;
var slot_nb = selected_slot;
if (nb_args == 1) {
// Set the color index of the currently selected slot (for when color_mode is 2)
slots[selected_slot].color_index = Math.floor(args);
} else if (nb_args == 2) {
// Set the color index to the 2nd argument for the slot number defined by the 1st argument
slot_nb = Math.floor(args[0]);
slots[slot_nb].color_index = Math.floor(args[1]);
} else if (nb_args == 4) {
// Set the custom color of the currently selected slot (for when color_mode is 3)
slots[selected_slot].color_custom = [args[0], args[1], args[2], args[3]];
} else if (nb_args == 5) {
// Set the custom color for the slot number defined by the 1st argument to the color defined by following arguments in rgba format.
slot_nb = Math.floor(args[0]);
slots[slot_nb].color_custom = [args[1], args[2], args[3], args[4]];
} else {
error("color: wrong number of arguments.");
}
update_preset_color_pattr(slot_nb);
paint_base();
}
}
function preset_color_pattr_exist() {
if (!this.patcher.getnamed("preset_color")) {
error("preset_color pattr not found.\n");
return false;
} else {
return true;
}
}
preset_color_pattr_exist.local = 1;
function update_preset_color_pattr(s) {
var cstm = slots[s].color_custom;
to_pattrstorage("setstoredvalue", "preset_color", s, slots[s].color_index, cstm[0], cstm[1], cstm[2], cstm[3]);
}
update_preset_color_pattr.local = 1
function get_all_preset_colors() {
if (filled_slots.length) {
for (var i = 0; i < filled_slots.length; i++) {
get_preset_color(filled_slots[i]);
}
requested_slot = -1;
}
}
get_all_preset_colors.local = 1;
function get_preset_color(s) {
requested_slot = s;
to_pattrstorage("getstoredvalue", "preset_color", requested_slot);
}
get_preset_color.local = 1;
function preset_color() {
var args = arrayfromargs(arguments);
if (args.length == 5) {
var col = Math.max(0, Math.floor(args[0])) % color_wheel_size;
slots[requested_slot].color_index = col;
slots[requested_slot].color_custom = [args[1], args[2], args[3], args[4]];
} else if (args.length == 4) {
slots[requested_slot].color_custom = args;
} else if (args.length == 1) {
var col = Math.max(0, Math.floor(args)) % color_wheel_size;
slots[requested_slot].color_index = col;
}
}
function anything() { function anything() {
// Here just to avoid error messages in case pattrstorage sends unhandled message, like when using getstoredvalue, getsubscriptionlist, getalias, etc. // Here just to avoid error messages in case pattrstorage sends unhandled message, like when using getstoredvalue, getsubscriptionlist, getalias, etc.
@ -530,11 +639,11 @@ function anything() {
var v = arrayfromargs(arguments)[0]; var v = arrayfromargs(arguments)[0];
v = Math.floor(v); v = Math.floor(v);
if (v >= 0) { if (v >= 0) {
if (slots[v][5] > 0) { if (slots[v].lock > 0) {
error('cannot delete locked slot ' + v + '\n'); error('cannot delete locked slot ' + v + '\n');
} else { } else {
slots[v][4] = null; slots[v].name = null;
slots[v][6] = -1; slots[v].interp = -1;
if (active_slot == v) { if (active_slot == v) {
active_slot = 0; active_slot = 0;
} else if (previous_active_slot == v) { } else if (previous_active_slot == v) {
@ -598,19 +707,21 @@ function slotlist() {
slots_highest = filled_slots[filled_slots.length - 1]; slots_highest = filled_slots[filled_slots.length - 1];
if (slots_count_display < slots_highest) { if (slots_count_display < slots_highest) {
for (var i = slots_count_display + 1; i <= slots_highest; i++) { for (var i = slots_count_display + 1; i <= slots_highest; i++) {
slots[i] = [0, 0, 0, 0, null, 0, -1]; slots[i] = new slot();
slots[i].init();
} }
} }
for (var i = 0; i < filled_slots.length; i++) { for (var i = 0; i < filled_slots.length; i++) {
to_pattrstorage("getslotname", filled_slots[i]); to_pattrstorage("getslotname", filled_slots[i]);
} }
get_all_preset_colors();
} }
} }
function slotname() { function slotname() {
var args = arrayfromargs(arguments); var args = arrayfromargs(arguments);
if (args[0] > 0 && args[1] != "(undefined)") { if (args[0] > 0 && args[1] != "(undefined)") {
slots[args[0]][4] = args[1]; slots[args[0]].name = args[1];
} }
} }
@ -645,10 +756,10 @@ function recall() {
var trg_slot = args[1]; var trg_slot = args[1];
for (var i = 0; i < filled_slots.length; i++) { for (var i = 0; i < filled_slots.length; i++) {
slots[filled_slots[i]][6] = -1; slots[filled_slots[i]].interp = -1;
} }
if (slots[src_slot][4] != null && slots[trg_slot][4] != null) { if (slots[src_slot].name != null && slots[trg_slot].name != null) {
if (ignore_slot_zero == 1 && src_slot == 0) { if (ignore_slot_zero == 1 && src_slot == 0) {
// Set src_slot as if we were interpolating from the last recalled preset different than 0 // Set src_slot as if we were interpolating from the last recalled preset different than 0
@ -662,8 +773,8 @@ function recall() {
} }
var interp = Math.min( 1, Math.max(0, args[2])); var interp = Math.min( 1, Math.max(0, args[2]));
if (interp == 0.0) { if (interp == 0.0) {
slots[src_slot][6] = -1; slots[src_slot].interp = -1;
slots[trg_slot][6] = -1; slots[trg_slot].interp = -1;
is_interpolating = 0; is_interpolating = 0;
if (previous_target != active_slot) { if (previous_target != active_slot) {
previous_active_slot = active_slot; previous_active_slot = active_slot;
@ -675,15 +786,15 @@ function recall() {
set_active_slot(src_slot); set_active_slot(src_slot);
} else if (interp == 1.0) { } else if (interp == 1.0) {
slots[src_slot][6] = -1; slots[src_slot].interp = -1;
slots[trg_slot][6] = -1; slots[trg_slot].interp = -1;
is_interpolating = 0; is_interpolating = 0;
previous_target = trg_slot; previous_target = trg_slot;
set_active_slot(trg_slot); set_active_slot(trg_slot);
} else { } else {
slots[src_slot][6] = 1 - interp; slots[src_slot].interp = 1 - interp;
slots[trg_slot][6] = interp; slots[trg_slot].interp = interp;
is_interpolating = 1; is_interpolating = 1;
active_slot = 0; active_slot = 0;
// set_active_slot(0); // set_active_slot(0);
@ -711,12 +822,12 @@ function recallmulti() {
for (var i = 0; i < interp_slots.length; i++) { for (var i = 0; i < interp_slots.length; i++) {
var nb = interp_slots[i][0]; var nb = interp_slots[i][0];
if (slots[nb][4] != null) { if (slots[nb].name != null) {
interp_slots[i][1] /= summed_weight; interp_slots[i][1] /= summed_weight;
} else { } else {
interp_slots[i][1] = -1; interp_slots[i][1] = -1;
} }
slots[nb][6] = interp_slots[i][1] slots[nb].interp = interp_slots[i][1]
} }
is_interpolating = 1; is_interpolating = 1;
@ -729,7 +840,7 @@ function recallmulti() {
function store(v) { function store(v) {
v = Math.floor(v); v = Math.floor(v);
if (v >= 0) { if (v >= 0) {
if (slots[v][5] > 0) { if (slots[v].lock > 0) {
error('cannot overwrite locked slot ' + v + '\n'); error('cannot overwrite locked slot ' + v + '\n');
} else { } else {
var recalc_rows_flag = scrollable && v > slots_highest; var recalc_rows_flag = scrollable && v > slots_highest;
@ -775,11 +886,11 @@ function lock() {
function lockedslots() { function lockedslots() {
var locked_slots = arrayfromargs(arguments); var locked_slots = arrayfromargs(arguments);
for (var i = 1; i < slots.length; i++) { for (var i = 1; i < slots.length; i++) {
slots[i][5] = 0; slots[i].lock = 0;
} }
if (locked_slots.length) { if (locked_slots.length) {
for (var i = 0; i < locked_slots.length; i++) { for (var i = 0; i < locked_slots.length; i++) {
slots[locked_slots[i]][5] = 1; slots[locked_slots[i]].lock = 1;
if (locked_slots[i] == selected_slot) { if (locked_slots[i] == selected_slot) {
select(selected_slot); select(selected_slot);
} }
@ -849,20 +960,19 @@ function select(v) {
selected_slot = v; selected_slot = v;
set_umenu(selected_slot); set_umenu(selected_slot);
if (selected_slot != 0) { if (selected_slot != 0) {
outlet(2, "set", slots[selected_slot][4]); outlet(2, "set", slots[selected_slot].name);
} else { } else {
outlet(2, "set"); outlet(2, "set");
} }
outlet(3, "set", slots[selected_slot][5]); outlet(3, "set", slots[selected_slot].lock);
} }
} }
function slots_clear() { function slots_clear() {
slots[0] = [0, 0, 0, 0, "(tmp)", 0, -1]; slots[0].init();
slots[0].name = "(tmp)";
for (var i = 1; i < slots.length; i++) { for (var i = 1; i < slots.length; i++) {
slots[i][4] = null; slots[i].clear();
slots[i][5] = 0;
slots[i][6] = -1;
} }
} }
slots_clear.local = 1; slots_clear.local = 1;
@ -870,7 +980,7 @@ slots_clear.local = 1;
function get_slot_index(x, y) { function get_slot_index(x, y) {
// Returns which slot is hovered by the mouse // Returns which slot is hovered by the mouse
for (var i = 1; i <= slots_count_display; i++) { for (var i = 1; i <= slots_count_display; i++) {
if (y > (slots[i][1] - half_spacing) && y < (slots[i][3] + half_spacing) && x > (slots[i][0] - half_spacing) && x < (slots[i][2] + half_spacing)) { if (y > (slots[i].top - half_spacing) && y < (slots[i].bottom + half_spacing) && x > (slots[i].left - half_spacing) && x < (slots[i].right + half_spacing)) {
return i; return i;
} }
@ -899,7 +1009,7 @@ function update_umenu() {
var nb = filled_slots[i]; var nb = filled_slots[i];
var txt = null; var txt = null;
if (!menu_number_only) { if (!menu_number_only) {
txt = slots[filled_slots[i]][4]; txt = slots[filled_slots[i]].name;
} }
outlet(1, "append", nb, txt); outlet(1, "append", nb, txt);
} }
@ -914,7 +1024,7 @@ function set_umenu(v) {
if (menu_number_only) { if (menu_number_only) {
outlet(1, "setsymbol", v); outlet(1, "setsymbol", v);
} else { } else {
outlet(1, "setsymbol", v + ' ' + slots[v][4]); outlet(1, "setsymbol", v + ' ' + slots[v].name);
} }
} }
@ -969,7 +1079,7 @@ function onclick(x,y,but,cmd,shift,capslock,option,ctrl)
if (option) { if (option) {
output = "delete"; output = "delete";
} }
} else if (slots[last_hovered][4] == null) { } else if (slots[last_hovered].name == null) {
return; return;
} }
if (output == "store") { if (output == "store") {
@ -1004,7 +1114,7 @@ function ondrag(x,y,but,cmd,shift,capslock,option,ctrl)
{ {
if (pattrstorage_name != null) { if (pattrstorage_name != null) {
y -= y_offset; y -= y_offset;
if (is_dragging == 0 && last_hovered > 0 && slots[last_hovered][4] !== null) { if (is_dragging == 0 && last_hovered > 0 && slots[last_hovered].name !== null) {
// To prevent mistakes, is_dragging is set to 1 only when dragging for more than 10 pixels // To prevent mistakes, is_dragging is set to 1 only when dragging for more than 10 pixels
var dist_from_start = Math.sqrt((x-last_x)*(x-last_x)+(y-last_y)*(y-last_y)); var dist_from_start = Math.sqrt((x-last_x)*(x-last_x)+(y-last_y)*(y-last_y));
if (dist_from_start > 10) { if (dist_from_start > 10) {
@ -1022,15 +1132,15 @@ function ondrag(x,y,but,cmd,shift,capslock,option,ctrl)
if (last_hovered > 0 && last_hovered != drag_slot) { if (last_hovered > 0 && last_hovered != drag_slot) {
var cur_active_slot = active_slot; var cur_active_slot = active_slot;
var cur_prev_active_slot = previous_active_slot; var cur_prev_active_slot = previous_active_slot;
var offset = ((last_hovered <= drag_slot) && slots[last_hovered][4] != null) ? 1 : 0; var offset = ((last_hovered <= drag_slot) && slots[last_hovered].name != null) ? 1 : 0;
var offset_others = slots[last_hovered][4] != null ? 1 : 0; var offset_others = slots[last_hovered].name != null ? 1 : 0;
var drag_slot_lock = slots[drag_slot][5]; var drag_slot_lock = slots[drag_slot].lock;
// If the slot we wan to drag is locked, we need to temporarily unlock it. // If the slot we wan to drag is locked, we need to temporarily unlock it.
if (drag_slot_lock) { if (drag_slot_lock) {
lock(drag_slot, 0); lock(drag_slot, 0);
} }
// If new slot is empty we just move the drag preset here. If it's not, we move al next slots to the right // If new slot is empty we just move the drag preset here. If it's not, we move al next slots to the right
if (slots[last_hovered][4] !== null) { if (slots[last_hovered].name !== null) {
to_pattrstorage("insert", last_hovered); to_pattrstorage("insert", last_hovered);
} }
@ -1115,6 +1225,7 @@ if (ui_width == 64 && ui_height == 64) {
// Allows for dynamic resizing even in presentation mode (addressing the limitation of onresize()) // Allows for dynamic resizing even in presentation mode (addressing the limitation of onresize())
var pres_rect = new MaxobjListener(this.box,"presentation_rect",get_prect); var pres_rect = new MaxobjListener(this.box,"presentation_rect",get_prect);
function get_prect(prect) { function get_prect(prect) {
// post(this.patcher.wind.assoc.getattr("globalpatchername") == max.frontpatcher.wind.assoc.getattr("globalpatchername") ? 1 : 0, "\n")
onresize(prect.value[2], prect.value[3]) onresize(prect.value[2], prect.value[3])
} }
get_prect.local = 1; get_prect.local = 1;
@ -1450,8 +1561,8 @@ function getcolor_mode() {
return color_mode; return color_mode;
} }
function setcolor_mode(v){ function setcolor_mode(v){
if (v == 1) { if (v > 0) {
color_mode = 1; color_mode = Math.floor(v);
} else { } else {
color_mode = 0; color_mode = 0;
} }

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