<digest>Name of the pattrstorage to control</digest>
<digest>Name of the pattrstorage to control</digest>
<description>Name of the pattrstorage this object should be linked to.</description>
<description>Name of the pattrstorage this object should be linked to.</description>
</objarg>
</objarg>
</objarglist>
</objarglist> -->
<!--MESSAGES-->
<!--MESSAGES-->
<methodlist>
<methodlist>
<!-- <method name="int">
<methodname="int">
<digest>Function depends on inlet</digest>
<digest>Recall numbered preset</digest>
<description>Function depends on inlet</description>
<description>Sending any integer will trigger the preset of the same number</description>
</method>
</method>
<methodname="float">
<methodname="float">
<digest>Function depends on inlet</digest>
<digest>Interpolate between presets</digest>
<description>Function depends on inlet</description>
<description>Recalls the data from the preset specified by float. If the number falls between two whole numbers (e.g. 1.5), the pattrstorage object will interpolate between the data stored in the preset corresponding to the integer portion of the float and the data stored at the preset numbered one higher (e.g. 1.5 will cause pattrstorage to interpolate 50% between presets 1 and 2). See the interp message for more information about interpolation modes.</description>
</method>
</method>
<methodname="bang">
<methodname="bang">
<digest>Function depends on inlet</digest>
<digest>Recall last recalled preset</digest>
<description>Function depends on inlet</description>
<description>When a bang is received, the last triggered preset is triggered again.</description>
</method>
</method>
<methodname="list">
<!-- <method name="list">
<digest>Function depends on inlet</digest>
<digest>Function depends on inlet</digest>
<description>Function depends on inlet</description>
<description>Function depends on inlet</description>
<description>When set to 1, the jsui will automatically send a "writeagain" message to its linked pattrstorage anytime a preset have been stored, moved, renamed, (un)locked or deleted, saving any change into the preset file immediately.</description>