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c713d14491
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assign unique node names to each instance; rely on FF_Vector for maths;
properly unbind before deletion (avoid error messages when developping)
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2026-07-08 11:28:12 +02:00 |
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21a7a4a48d
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Create README
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2026-07-08 02:08:45 +02:00 |
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33722a6250
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rename helpfile
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2026-07-08 02:03:21 +02:00 |
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4e0598e321
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cleaned code, custom boundbox (works for anim.nodes too), targetting
nodes in the middle of a hierarchy or nodes with multiple childs is now
possible
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2026-07-08 01:09:08 +02:00 |
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565d4c31f4
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control mode for objects (view space or object space)
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2026-07-04 11:53:09 +02:00 |
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61c7a29113
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relying on implicit.context.js to set drawto and listening to world
events
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2026-07-04 11:22:52 +02:00 |
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7dfe0beb26
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cleaning patchers
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2026-07-04 00:34:30 +02:00 |
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0564036fd4
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No need for an explicit anim.node for the camera anymore; Accepts
messages directly from jit.anim.drive; few bug fixes
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2026-07-04 00:34:04 +02:00 |
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f4e2ee0012
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initial Max Package commit
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2026-07-03 15:26:39 +02:00 |
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caf9f41ee0
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initial commit
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2025-05-16 10:22:32 +02:00 |
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