Fixed an issue where setTimeout('functionName()', time) would be blocked by CSP
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@@ -307,7 +307,9 @@ function newShootingStar() {
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// let nextIn = 10;
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let nextIn = 7000 + Math.floor(Math.random() * 5000);
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if (areStarsShooting) {
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setTimeout('newShootingStar()', nextIn);
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setTimeout(() => {
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newShootingStar();
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}, nextIn);
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}
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}, duration);
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// setTimeout('newShootingStar()', duration + nextIn);
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