Fixed an issue where setTimeout('functionName()', time) would be blocked by CSP
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		@@ -307,7 +307,9 @@ function newShootingStar() {
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    // let nextIn = 10;
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    let nextIn =  7000 + Math.floor(Math.random() * 5000);
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    if (areStarsShooting) {
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      setTimeout('newShootingStar()', nextIn);
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      setTimeout(() => {
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        newShootingStar();
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      }, nextIn);
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    }
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  }, duration);
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  // setTimeout('newShootingStar()', duration + nextIn);
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