Added a footer; Added ability to export P5JS result to SVG; Replaced P5JS background by static SVG
This commit is contained in:
17
js/main.js
17
js/main.js
@@ -201,3 +201,20 @@ function componentToHex(c) {
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}
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// Thumbnails: https://i1.ytimg.com/vi/{trackID}/mqdefault.jpg
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if (typeof variable !== 'undefined') {
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let separatorSpan = document.createElement('span');
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separatorSpan.innerHTML = ' - ';
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document.getElementById('shooting-stars-enable').after(separatorSpan);
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document.getElementById('shooting-stars-enable').innerHTML = 'Disable shooting stars⭐️';
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}
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document.getElementById('shooting-stars-enable').addEventListener('click', () => {
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if (processingIsOn) {
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processingSketch.frameRate(0);
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document.getElementById('shooting-stars-enable').innerHTML = 'Enable shooting stars⭐️';
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processingIsOn = false;
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} else {
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processingSketch.frameRate(24);
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document.getElementById('shooting-stars-enable').innerHTML = 'Disable shooting stars⭐️';
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processingIsOn = true;
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}
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});
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41
js/sketch.js
41
js/sketch.js
@@ -1,3 +1,5 @@
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// Another possible inspiration: https://www.khanacademy.org/computer-programming/twinkle-twinkle/6280832014565376
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let sketch = function(p) {
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let bgCol = hexToRgb('#222233');
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let starCol = [hexToRgb('#ffcdff'), hexToRgb('#804442'), hexToRgb('#ffff7d')]
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@@ -16,22 +18,25 @@ let sketch = function(p) {
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let time = 0;
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let sketchLoop = 0;
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p.setup = function(){
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p.frameRate(24);
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currentWidth = p.windowWidth;
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currentHeight = p.windowHeight;
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p.createCanvas(currentWidth, currentHeight);
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// p.createCanvas(currentWidth, currentHeight);
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p.createCanvas(1920, 1080, p.SVG) // To export the result to SVG
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p.noLoop(); // To export the result to SVG
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bgInit();
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mover = new Mover();
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// p.noLoop();
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}
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p.draw = function(){
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p.background(bgCol);
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// p.background(bgCol);
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p.clear();
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p.image(bg, 0, 0);
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@@ -52,6 +57,8 @@ let sketch = function(p) {
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time += 1;
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p.save(); // To export the result to SVG
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} //End of draw()
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class Stars {
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@@ -118,15 +125,10 @@ let sketch = function(p) {
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this.acc.set(0, 0);
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this.vel.set(0, 0);
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this.pos.x = p.random(p.round(0.05 * p.width), p.round(0.95 * p.width));
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this.pos.y = p.random(0, p.round(p.height*0.3));
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this.pos.y = p.random(0, p.round(p.height*0.45));
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let gravity = p.createVector(0, 0.02);
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this.applyForce(gravity);
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// this.pos = p.createVector(200, 200);
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// this.acc.x = p.random(7, 15) * (1 + p.random(0, 1) * -2);
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// this.acc.y = p.random(0, 3) - 6;
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}
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@@ -167,11 +169,6 @@ let sketch = function(p) {
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}
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show() {
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// p.stroke(255);
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// p.strokeWeight(2);
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// p.fill(255, 100);
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// p.ellipse(this.pos.x, this.pos.y, this.r * 2);
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p.strokeWeight(this.size);
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// p.stroke(this.color);
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p.stroke(255, p.constrain(305-this.lifespan, 0, 255), 0, 255-0.7*this.lifespan);
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@@ -181,10 +178,11 @@ let sketch = function(p) {
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}
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p.windowResized = function() {
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//Redraw only if new size if bigger than previously
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let newWidth = p.windowWidth;
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let newHeight = p.windowHeight;
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if (newWidth > currentWidth || newHeight > currentHeight) {
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//Redraw only if new size if bigger than previously
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// if (newWidth > currentWidth || newHeight > currentHeight) {
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if (true) {
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currentWidth = newWidth;
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currentHeight = newHeight;
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@@ -197,8 +195,9 @@ let sketch = function(p) {
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function bgInit() {
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nbStars = calcNumberOfStars();
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bg = p.createGraphics(p.width, p.height);
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bg.background(bgCol);
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setGradient(0, 0, p.width, p.height, bgCol, starCol[1]);
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// bg.background(bgCol);
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// setGradient(0, 0, p.width, p.height, bgCol, starCol[1]);
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// bg.background(0, 0, 0, 0);
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stars = new Stars(nbStars);
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stars.make();
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@@ -240,4 +239,6 @@ let sketch = function(p) {
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}
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};
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new p5(sketch, 'bg');
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let processingSketch = new p5(sketch, 'bg');
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let processingIsOn = true;
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22
js/vendor/p5.svg.cjs.min.js
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22
js/vendor/p5.svg.cjs.min.js
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2509
js/vendor/p5.svg.js
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2509
js/vendor/p5.svg.js
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